Sid Meier's Civilization: The Board Game (Civ) is a cardboard port of Sid Meier's Civilization Revolution, a shortened and streamlined version of Sid Meier's Civilization, designed primarily for consoles. If you played any version of Sid Meier's Civilization franchise, you know 90% of how the boardgame works. The boardgame is so similar to the videogame, I won my first game using the same strategy I use in Sid Meier's Civilization Revolution.
Each player gets a unique civilization with special powers and a home map tile. The rest of the board is procedurally generated by shuffling map tiles and placing them face down. The world map scales depending on the number of players and at the largest, with four players, the world consists of 4x4 tiles which are further divided into 4x4 spaces per tile. The map is intentionally small to encourage interaction among players. There are no oceans but different permutations of map tiles can create large lakes or long rivers. When a unit reaches and edge of a face down tile, it can flip the tile face up to explore it.