-


Tilelander is certainly unusual: Sometimes playing it feels like playing Go, sometimes like playing Space Invaders, and sometimes like playing Brickout, but fundamentally it's a puzzle game, with each level requiring some thought to solve.
How's that possible? In each level, you control a sprite that starts at a fixed location on the screen (your base). Your objective is to (as in Go) capture territory by encircling it. You move your sprite in the four cardinal directions with the mouse, laying bricks behind you, and when you've enclosed an area, it fills with bricks (not incidentally eliminating any opponents within the encircled area).
[more]











