Upgrade Complete and Achievement Unlocked are a pair of satirical games from Armor Games. They're both playable, and quite different in terms of gameplay -- Upgrade Complete is a shmup while Achievement Unlocked is a platformer -- but you don't actually play them for the gameplay. At least, I don't think you do.
When you start Achievement Unlocked, a little blue "achievement bar" pops up at lower left, saying "Bandwith Exploiter." At least it does if you have a broadband connection. Then the Armor Games logo sequence plays, and another achievement bar pops up "Clink Clash Clink." Then comes a screen with a Play button, and another achievement bar: "Menu Explorer."
You get the idea; just about every damn thing you can do is an "achievement."
Similarly, in Upgrade Complete when you first go to play, you can't even start the game until you "unlock game start." They give you $1000 in game money to get you going. You can upgrade your ship, for sure, but you might also want to upgrade everything else -- like, if you want music with the game. Or a timer. Or a title sequence. Or graphics better than Atari 2600 quality.
TheDustin says: "Traditional gamers have been conditioned in the past couple of years to become junkies to both dubious 'achievements' and 'upgrades,' shitting on command whenever they are given these arbitrary rewards. Upgrade Complete (a vertical shump) and Achievement Unlocked (a single-screen platformer) are strawman arguments against these stale reward systems by providing single dimensional games based solely on said systems, and are a good recovery tool from the dopamine-drip of each respective 'reward.' There isn't entirely that much that could be elaborated on them, outside of Achievement Unlocked implementing a few clever achievements and Upgrade Complete's mildly novel weapon upgrades. Both are easily worth the combined ten minutes it would take to complete."