
In Platonic philosophy an archetype (or Form) is some intangible ideal exemplifying a trait or object that subsists outside of our perceptions of space and time. If you want me to pull out the Cave Allegory, anything and everything we perceive are mere shadows of the 'real' thing, it's essence. But fuck that noise, right? And not just because that creates a hell of a bloated ontology; you want to play a game... right? And not one that would take you out of your comfort zone design-wise or thematically, it's not like you want to play a game about an old man in a hospice or anything. Pokemon was cool, no? Gotta catch 'em fuckin all. And every nerd, self-respecting or otherwise, has played a TCG in his or her day. I sheepishly admit to being addicted to both when I was younger, and thankfully our pal Stephen 'increpare' Lavelle provides a double dose of both in the form of a Flash title. This is a game with meaning attached, but if you like rolling dice you'll have fun. I swear. And therein lies the message, but I'm getting ahead of myself.




















