Shmup

Cactus Arcade

Here We Go Round The Prickly Pear

Type:
Free Download
Developer:
Cactus

Cactus is, it appears, unstoppable. He's a craftsman, and a living testament that it only takes a short time to design a game. In the indie game community, the 22-year-old Swede is looked upon as the gold standard of agility and style, with many being periodically infected with a disease known as "Cactus Envy". Now is an interesting time to review his work in that light, since a wave of content creation engines will allow less multi-talented designers to be cured of their Cactus Envy, and make similarly idiosyncratic games on similar time-scales.


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Clean Asia!

IGF-Nominated Shmup

Type:
Free Download
Developer:
Cactus

Clean Asia! is a hardcore shmup that consists wholly of boss battles, carried in what appears to be vector graphics. There are three levels (called Thailand, New Korea, and China, hence the title), with different boss behaviors for each. What's unique and original about the game, however, is that your objective isn't so much shooting enemies as smashing enemies into debris, and then collecting that debris magnetically.


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Battleships Forever

IGF-Nominated Real-Time Tactics in Space

Type:
Free Download
System Requirements:
Win 98+/ 256MB RAM/ 64MB VRAM/ 1.5GHz CPU
Developer:
Sean Chan

Battleships Forever -- a finalist in the "design innovation" category at this year's Independent Games Festival -- is billed by its designer, Sean Chan, as a space RTS. Actually, it's real-time tactics rather than strategy -- no diplomacy, no resource extraction or building construction, and here at PTT!, we are nothing if not anal in our identification of (and support for) obscure genres.

It's also very nice indeed, despite the occasional crash bug (but it's not yet up to version 1.0, so we may hope these will be taken care of).


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Minubeat

Minimalist Rhythm Shooter

Type:
Free Download
Developer:
Cactus

Cactus! Cactus! You wicked alchemist, you mercurial son of a bitch! You're too fucking good!

This is a shmup made in 12 hours that can be played in a minute. It's the latest in a long series of shmups made by this prickly, lone genius that takes a tired genre and deconstructs it with the delicate care of a surgeon back by generous morphine. Have you ever tried morphine? I worked at a hospital one summer... that first minute, its like this game.


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Crusaders of Space 2

A Shmup for the Rest Of Us?

Type:
Shareware
System Requirements:
Win 2000/XP/Vista/ 600MHz CPU/ 64MB RAM/ 16MB VRAM/ DirectX 9+
Developer:
Adept Studios

Perhaps the fact that I like this game as much as I do says more about my lameness than anything else. See, shameful as it is to admit, I suck at most shmups. I mean, I like the genre conceptually, and I like the fact that some create beautiful, almost abstract visuals during gameplay, and I appreciate the intensity of attention they demand to play well, but the sad fact is that I'm a 40-something gamer who cut his teeth on Panzerblitz and not Zaxxon, let alone Space Giraffe. I just don't have the reflexes nor the long-honed l33t sk1llz to do more than flail about and die ignominously in most shmups. But I can actually play Crusaders of Space 2, and enjoy it.


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Jets'n'Guns Gold

Shmup that Rocks

Type:
Demo Download
System Requirements:
Windows or OS X 10.3.9+/ 64MB RAM/ 32MB VRAM/ DirectX 9+ (for Windows)
Developer:
Rake in Grass

Jonathan Blow (of Braid fame) said of Jets'n'Guns, "This game puts forth a level of 'America, Fuck Yeah!' excess that has not been seen since Total Carnage." Patrick Dugan calls it "the riff ripping explosionary wargasm shmup fans have been waiting for."


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Alien Abduction

"Defender Clone" Doesn't Do it Justice

Type:
Free Download
System Requirements:
Win 98+ or OS X 10.2+/64MB RAM/DirectX 7+
Developer:
Pumpkin Games

Yes, the basics of the gameplay derive from Defender--it's a sidescrolling shmup in which you can 'flip' your ship to move and fire either right or left, and enemies approach from both sides of the screen. But Alien Abduction features trippy late-80s graphics, excellent sound and music, 30 levels, and 3 gameplay modes.


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Starscape

Excellent Elite-Style Space Game with Shmup-like Combat

Type:
Shareware
System Requirements:
Win 95+/DirectX 8+/300MHz CPU/64MB RAM/16 MB VRAM
Developer:
Moonpod

Starscape is a great example how a small team that knows what its doing can pack a lot of gameplay into a small package--and Moonpod, a team of long-term industry vets turned indie, know precisely what they're doing.

At its heart, Starscape is a space "shmup" (shoot-em-up) with the kind of fast, intense shooting action you expect in a game of that style; but layered atop that is a game of resource management and tech development.


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Gamma Bros

And It's Free (Save Your Quarters)

Type:
Free Download
System Requirements:
500MHz CPU
Developer:
Pixeljam Games

...And quarters, rather than dollars, it would be; Gamma Bros feels very much like a game you'd encounter on an arcade machine in, say, 1985, probably one with two joysticks, like Robotron (actually, you use the arrow keys to move and WASD to shoot in the four cardinal directions). It's a space shoot-'em-up (shmup), but unlike the frenetic madness of most shmups, it has a laid-back, almost relaxing feel.

A fun little game--and a finalist at the 2007 Independent Games Festival.


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Endless Fire

Nice, Free Abstract Shoot-em-Up

Type:
Free Download
Developer:
nullpointer

nullpointer is a digital artist who experiments with algorithmically generated digital imagery. Playing around with fractals, he decided that rather than simply exposing people to pretty pictures, he wanted them to interact with the imagery. And being a serious fan of old-school shmups, he created this game in which you interact with the images by (what would you expect?) shooting them.


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