
It's been a while since I checked up on Orisinal, since Ferry Halim produces games much less frequently in recent years than he did earlier in the decade, when he virtually pioneered the idea that Flash games don't have to suck; indeed, Sunny Day Sky is the only thing he's produced since The Crossing, which we reviewed two years ago.
In keeping with Halim's typical approach, Sunny Day Sky takes a single interesting game mechanic and marries it to extremely polished visuals and music. You're a little pink critter holding an umbrella on top of a speeding bus. You click to open the umbrella and launch yourself into the sky, above a highway busy with traffic; and try to close your umbrella at the right moment to land atop another vehicle. If you succeed, you may launch yourself again. Your score depends on the total number of vehicles you traverse, before you land in the roadway.
Or beside the roadway; no squished pink critter here; everything is light pastels, and the accompanying music is lightly orchestral, of the type I associate with treacly childhood entertainment from my youth (which would have been the sixties). Of course, it's Sunny Day Sky, not Critters Plummeting to Their Horrifying Deaths from the Sky.
Light, but as always with Halim's work, nicely polished.



















I remember
Heh, I was addicted to this for several days when I first came across it. Neat game.
A little control note that
A little control note that wasn't immediately obvious in the description: when you close the umbrella in mid-flight, you can open it as you're falling to give you another vertical boost. You can keep doing this in the air until you run out of the umbrella power.
At first, I didn't realize this; I kept wondering how to get the bonus when it's high up, or why the meter exists at all when you can't float for more than a few seconds.