Developer:Lost Astronaut Studios
Lost Astronaut's Empire in the Sky is an independently developed PC video game set in a stylized 1960s-1980s retro cartoon universe with blatant and extensive references to NASA and other "Space Race" icons. Much of the data is modeled after real life, so you might even learn something! This is the "lava lamp" of space RPG shooters! Travel the cosmos in a fully customizable spacecraft -- designed by you (or us). Fight or befriend scores of alien civilizations in your quest to rule the cosmos, while exploring a rich, procedurally generated world that includes planets, planetary bases, towns, cities and starbases. Build a nearly limitless and vast empire that stretches across hundreds of star systems, on thousands of planets! Empire in the Sky optionally lets you build your own starbases and planetary bases, and enhance your designs by crafting individual spacecraft parts.
Earth is intact, but polluted and ravaged by wars. The human race has entered a relative golden age, however, despite its rather fledgling status in the cosmos and the wars that have happened prior to the game's start. Acceptance into the Galactic Council and its positive relationship with the "GRB" provide it with plenty of new relationships to explore, and not all are peaceful.
The mysterious GRB provide standards and practices for the commerce and technology of space faring galactic civilizations, but many of the planets are unexplored and contain non-space-faring civilizations. In some cases, aggressor races have enslaved or sworn to protect these civilizations. Evidence of ancient but vastly sophisticated civilizations can be found on planets, so you're an artifact hunter if you're able to find your way through the space wars and other mucky-muck that is space.
Lost Astronaut, what kind of features do you expect to include in a "final" release?
We're not certain we can do a fully immersive MMO with such a limited amount of resources, so we're hoping to provide a gateway service and develop a P2P client that at least provides a way to communicate and trade items and blueprints. There may be a way to provide additional interactivity, but it's down the line. One or more artists may be helping develop assets to make the game more rich.
We will provide extensive building capabilities. For those interested in just how much creativity you can put into a starship, make sure to review "Building 101" a primer for building.
What will you be able to do outside the ship?
You, and your team, will explore planets and enter ancient ruins, military bases and alien cities. They will fight alien hordes deep in the bowels of planetary installations and you will wander dungeons in an arcade rogue-like. You're also able to enter your base and manipulate your crew directly, and I'm trying to figure out a good way to provide ship boarding and hostile takeovers.
Outside the ship, you must repair your vessel in deep space.
Players will be able to establish colonies, conquer worlds and perform diplomacy to end wars.
Will there be more?
Yes, there will be more, with your support.
The game developers are looking for enthusiastic fans to help support the game. The more support they get, the faster the game will become available. Visit their website ( http://www.LostAstronaut.com ) or catch up with them on ModDB or IndieDB.