"If some sissy chick tried to kick my ass I would say: Hey! Missy! Go knit me a sweater before I slap you in the face!"
What is your stance on gender and violence? Should men use less violence, starting fewer wars and stop raping others? Should women embrace violence so they can bite back at danger or get a stronger foothold in the competitive economy? What about games? Should they be less violent so that players become more civilized? Or should we condone it since games let us play with violence in a safe manner? And should gender have any role in the amount of violence portrayed in games?
Rose & Camellia is the self-proclaimed "elegant art of feminine conflict". And besides giving all sorts of food for thought for feminists, it's also a very entertaining game. Taking place in a romantic Victorian gothic mansion, it's half a story about how a girl has to prove her worth to inherit the house, it's half a combat system where you slap the aristocrats silly. It's sort of what you'd get if you took a fancy doll house and reenacted the plot of Mortal Kombat and had the dolls bash each other like it was Punch-Out. Beating the game, even on the easiest difficulty, requires fast and precise movement of the mouse. A quick reaction time doesn't hurt either. But even if you're having a tough time getting further, you'll still want to master the game to know which lady you'll face next and how her face will look after you completely wreck it with the palm of your hand.
I believe my final stance is that the game is a lot of fun, no matter your views on gender and violence.