Errata
N.B.: These apply to the original SPI edition.
The Map:
- Saxony and Brandenburg speak Old Saxon, not Old High German.
- Hungary speaks non-Indo-European, not Langue d'Oc
- Smolensk is Eastern Orthodox, not Pagan
- Croatia connects to the Adriatic Sea
[9.32, 9.52] Effectiveness Ratings are halved for multiple sea areas if positive; if negative, use 1.5 times the Effectiveness Rating, round up, and then add gold.
[9.4] A Diplomatic Conquest does not include or imply a Diplomatic Tie.
[18.0, procedure 2] A player may obtain possession and form a tie in either order.
[21.3 case 4] An exile automatically acquires any Area of the exact same Language and Religion as his Leader if a Magnate appears there.
[24.51] [9.54 first sentence] applies: A Magnate will attack through a seafaring populated Area and only one directly adjacent Sea Area.
[27.5, 28.5] Hungary is Pagan in these scenarios (Charlemagne, Millennium)
[Table 17.22] (Rebellion Value Summary): -2 if the owning Player has a Diplomatic Tie to the Area. +2 for one or more unfriendly (unwaived) Diplomatic Ties to the Area
[22.3] (Conversion Rating Chart): Non-Indo-European has a proxelytic Ability Rating of 0 and Convictional Strength Rating of 16.
Tournament Rules
- The winner on each board will advance to the second round.
- Runners-up will be determined by victory points + hard luck points (see below).
- At least one runer-up on each board will advance to the second round.
- The winner of the tournament will be:
- The winner of two games with the most victory points, or if none;
- The winner of one game with the most victory + hard luck points
- Runners-up for the tournament will be determined by victory + hard luck points
Schedule of Hard Luck Points (Each occurrence)
1 pt: Leader dies heirless
+1pt: Each claim lost
1 pt: Each province after the first subject to a famine
1 pt: Each province after the first subject to an epidemic
1 pt: Each attack after the first by a Magnate
1 pt: Each attack after the first by a Raider
1 pt: Each province plagued
2 pts: Each province lost to heresy, magnate, crusaders, rebellion, after an unsuccessful endeavor or after leader dies heirless
1 pt: Each point less than 7 in the sum of statures rolled for a leader.
Also, when playing Charlemagne, Millennium, or Crusades, Poland is unplayed.
















