Re: Alistair ++ is a Japanese-style (but not Japanese) visual novel with dating sim aspects, created in the Ren'Py engine. As such, there's not a huge whole lot of actual gameplay; as Merui, you work to win the affections of one of three guys, while figuring out which one of them stole your kill in an MMO boss battle. Each day, you have a choice at three moments: where to spend your lunch hour, what do do after school, and what do do in the evenings. Your choices can either set you up for the next scene with one of the three boys, or increase one of three stats (network reputation, social reputation, or intelligence), and basically each of the three guys prefers one of the three stats. You can also shop at the mall, and certain items improve your chances with different guys.
We will not go into the intellectual discontinuity felt by a 50 year old, male heterosexual, non-pederast who is emphatically not anime-moe as he tries to min-max his way through this thing for review purposes.
Much of the story transpires in "Rivenwell Online," an MMO, and the HUD of the game-within-a-game looks realistically like an actual MMO. The change in graphical style between the "real world" and the "game world" is also interesting, with the game world perforce becoming even more cartoony and anime-ish. The number of actual graphical elements is surprisingly small, since they are re-used continually, e.g., when Boy 1 looks bashful, we reuse the stock "bashful Boy 1" image. The images themselves, however, are quite well rendered.
The dialog does not suck, and the teen heroine is not as annoyingly whiny and stupid as those in many anime-themed products. The gameplay, such as it is, gets tedious after a while, bashing through a set of choices over and over -- but not as tedious as in some other games of the type, as you hit the critical stats for your intended reasonably quickly.
On the whole, it is a reasonably polished, well executed game of its type, and worth your time if the type appeals.