On one level -- and, to my mind, about the only level that matters -- Rationalization is a simple, one-puzzle game with a starkly minimalist look and a nice feeling of surreality.
On another level -- and the level that has drawn considerable comment, and perhaps is the key element for the interest in the game, it's apparently a commentary on Objectivism (and if you're interested in exploring that, Kieron Gillen and commenters provide their own, ah, rationalizations).
The developer says:
- "I created the game in response to recent events in my life and to help me think through some philosophical ideas of Ayn Rand."
To which I say "Hmph." If I need an "artist's statement" to "understand" a work, then to my mind it fails, since I should be able to come to an equivalent ephiphany through the work itself.
But, you know, it's still an interesting one-puzzle game with a starkly minimalist look and a nice feeling of surreality.
If I were to do a game to "help me think through some philosophical ideas of Ayn Rand," it would be something more like this: Cute puppies keep falling into a pond and drowning, but the only way to win is to ignore their pathetic arfs and build my skyscraper.