Arthur Lee (a.k.a. "Mr. Podunkian") is a man of words, pixel art, and satire. And here I mean satire in the sense of: "What did Doug do? - He used... sarcasm! ...and, satire." He runs an infrequently updated but excellent blog called PIGScene, where he makes fun of TIG and Derek Yu, for some reason. His best known games, besides a Rogue-like series he's working on, are the Merry Gear Solid games, which send-up Hideo Kojima's watershed series and takes it out back to another kind of shed for ritualistic defilement.
In the first game you play as Saint Nick, alias Solid Santa, and must sneak through a house to deliver presents, avoiding the stare of inexplicably numerous children in an inexplicably designed, seven-story house, with inexplicable security systems and etc. The idea is that Metal Gear Solid is kind of silly, which maybe didn't occur to you until now, in retrospect, playing the same mechanics with a Christmas theme and hearing some hilarious voice acting that imitates the over-done rasp of Snake drawing out every ending syllable. There's even a plot twist at the end... a plot twist!
Merry Gear 2 takes it up a few more notches by re-framing the later MGS games in a mall setting and weaving in some kind of Dawn of the Dead meets Toy Story commentary about consumerism. Maybe?
The gameplay is both solid and Santa, and the defacing of all the cinematic pomp associated with the original series actually does justice to the gameplay. I think we need more of this kind of satirical game, especially when it distills something about that actual design that may have gotten lost amidst all the pretension of the original game's "cinematics", "meaning" and best of all: etc.