In Kingdom of Loathing, players take the role of a loosely-defined “adventurer” to save King Ralph XI from the evil Naughty Sorceress. Along the way, you’ll fight such monsters as Sk8 Gnomes, Goth Giants, and Racecar Bob.
It sounds stupid, I know, but KoL is actually a very funny game. Originally designed by Zach “Jick” Johnson, the game uses his simplistic stick figure art. That, in addition to the extremely witty jokes, are some of the major draws to the game.
Under most circumstances, a game like this would lose all appeal after you saw all the content, but Kingdom of Loathing has several factors in its favor. First, the game has very strong mechanics. Even after you’ve read all the jokes and seen all the art, KoL is still surprisingly fun to play.
Another important factor, though, is the extremely strong community. There’s an integrated chat, which is almost always filled with people. There are the official forums. There’s a Shoutcast radio station. There are dozens and dozens of fan-made sites.
Another interesting aspect is the contact that the Dev Team has with the players. They host biweekly, two hour radio shows in which players can send in questions for them to answer. This gives them very close contact with the players, meaning that, for better or for worse, the community of Kingdom of Loathing has much more power than the community of other MMOs.
Kingdom of Loathing is an extremely clever, witty game. Even if you can’t find the time to become an active player, it’s something you should play at least once.