Iffermoon

Type:
Free Download
System Requirements:
1.5GHz CPU/ 512MB RAM
Developer:
Scott Cawthon

Iffermoon is in some ways the opposite of many of the games we point to -- graphically polished, conventional gameplay, and long-playing. It's a 2D sidescrolling RPG, but with backgrounds and characters rendered in 3D, with a generally pastel, cute look. Most of the game is played in sidescroller mode -- you move about, collecting coins of different colors and 'talking' with other characters by moving atop them. However, when you enter battle, you cut to a battle screen, ala Final Fantasy; also ala Final Fantasy your single character in sidescrolling mode actually represents your party, four of whom you may use during a battle. Unlike FF, combat is real-time, except that each character gradually "charges up," and when charged, you can click trigger a special attack or action by the character.

Characters can improve in stats and gain new abilities, and new characters can be recruited over time. And there is, of course, a fairly goofy story. There are also a number of minigames, including one that's a sort of RPG-within-the-RPG.

Nicely polished, if nothing too original, really.


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Great game, I would also

Great game, I would also recommend his Flan Rising game. Lots of fun. Might want to recheck this sentence though, "However, when you enter battle, you "cut" to a battle screen". Cheers!


Oops

Fixed dat.


Beware - beneath the cute

Beware - beneath the cute veneer lies a nasty, punishing permadeath system straight out of nethack. To make matters worse, you run out of enemies to fight before you're powerful enough to take on the area optimistically marked "level 10 and higher", so you have to repeatedly fight the practice dummies in the castle to level up.