TV

Primetime Adventures

Tabletop Tuesdays: TV On The Tabletop

Type:
Tabletop
System Requirements:
A Free Mind
Developer:
Matt Wilson

Most RPGs are all about the characters: who they fight, how they advance, what they can do. Primetime Adventures in the antithesis of this: the characters only matter in their place in the story.

Matt Wilson's game can be a challenge for gamers who cut their teeth on classic roleplaying games. A character's strength depends on only two things: how much the story is focused on that character and how much the player has contributed to the story. Everything else is just description. Characters are based around an issue, which guides sessions where that character is the focus, but has no mechanical effect on the game. The system is clean and simple, but its effect is to bring out a story from those playing it.


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