
The gameplay is simple, like a sock, and also like a sock, it can be turned inside-out. People or robots are coming down a conveyor belt. Click to slam down your machines, killing the people, building the robots. A partnership for a better tomorrow.
You can get a refreshing sense of pace out of mastering this, the efficiency you take in to maximize your score -- leave no robot incomplete or human alive. It's kind of chilling, in a totally innocuous, Habbo Hotel-esque pixel-sprite kind of way. As you the player internalize the efficiency you need to thrive, you become more roboticized. The use of complementary play modes could be extremely interesting until you realize it's the same mechanic, same dynamic, just different aesthetics. So you have to wonder, would this same vibe come from a different mechanic?
Overall, a solid arcade game with a clever subtext, with some leverage between them.















