
Normally, boardgames with a sufficiently wacky theme use humor to cover up lackluster and uninspired gameplay. Normally, games have to be at least halfway decent to make it into Fantasy Flight's "Silver Line" series. So, when I saw a Silver Line game about an experimental Russian Cold War submarine run by gnomes... well, I wasn't sure what to think. Since you're reading about it here, you can probably guess that it's more good than bad.












