Short Play

The Line Continues

Bouncy 1D

Type:
Free Download
Developer:
Bepposoft
Suggested By:
Narushima

The Line Continues is a little game that looks like it might have come out of the demoscene. Little is the operative word; the screenshot is full size. To get the best experience, you're well advised to change your screen resolution to 640x480 before playing.

You are running along a yellow line that is gradually disappearing behind you, and if the disappearing end catches up with you, you die. Monsters come at you, which you can destroy by "yanking" on the line -- the monsters, like you, are extentions of the line into the second dimension. Other attackers can be avoided by flipping under the line (down arrow key) or turning yourself into a balloon floating over the line (up arrow) -- but if you spend too long as a balloon, you pop. Some attackers kill you, but others simply cause you to lose time, unable to run for a few seconds while the end of the line gets nearer.

Meanwhile, some excellent bouncy techno-pop plays. A very simple structure, but quite unlike anything else I've seen, and really quite fun. I'd love to have this game on my cellphone -- it's the kind of short-play timewaster that would be great in that environment.


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Strange Adventures in Infinite Space

"The Perfect Little Game"

Type:
Demo Download
System Requirements:
Win 95+ or OS X 10.1+/350 MHz CPU/32MB RAM/DirectX 6 + (on PC)
Developer:
Digital Eel

2003 Independent Games Festival Finalist

Here's how a typical game works: You spend 20 hours or more pounding through a series of pre-planned linear obstacles, very often hurling your controller across the room or banging on your desk in frustration as you meet a boss that seems well nigh impossible until you go read a walk-through... And when you are done, you are done, because you've finished, and why would you ever want to play it again?

Here's how Strange Adventures in Infinite Space works: You spend twenty minutes or less, you have a satisfying game experience, and there is never a moment of frustration... if you fail it doesn't really matter because you can always start another game. And when it's done, you find yourself saying "damn, it's over already? I want to play again."


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