Old School

REDDER

Dessgeega... In Space!

Type:
Flash
Developer:
Anna "Dessgeega" Anthropy

Anna Anthropy continues her degradation into commercial work --which began with the tightly-crafted squealer When Pigs Fly -- and I couldn't be happier. With her latest release she moves away from the masochism she's infamous for and instead weaves a tale of a lone space traveler. It's, dare I say it, actually pretty charming. While the lack of bondage is suprising her knack for marvelous game design (which is apparent in her earlier games and level design lessons) is still intact. Selling out hasn't been this well-crafted or fun.

Anthropy has a fine sense for graphical composition; her pixel art has an elegantly clean style to it. The music by Amon26 (of Au Sable and All Our Friends are Dead fame) is also top notch -- I'm actually listening to it as I type. The game's minimalist story echoes Knytt by establishing that the protagonist has lost roughly two dozen gems and must regain them through exploration. Your sole verbs are walking and a low-gravity leap, which ends in a slight bounce if you fall long enough. The game's main mechanic is the dual polarity of red and green platforms; if you touch a red switch, for example, red blocks disappear and green blocks materialize. Like Terry accomplished with V^6, Anna wrung out every conceivable application of this mechanic and the game's three pitfalls of robot, laser, and electric pit. The level design is absolutely stellar. The difficulty is also fairly low-key, the platforming isn't by any means sadistic and save spots are frequent. Playing through Redder and exploring its landscape shows that you can create a mainstream-oriented experience without dumbing it down or diluting it.

Not much else needs to be said, except this: thank you ma'am, may I have another?


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Mighty Jill Off

When the Queen Says "Jump", Jill Says "How High?"

Type:
Free Download
Developer:
Anna "Dessgeega" Anthropy

In honor of Leap Day 2008, Anna Anthropy, editor of The Gamer's Quarter and hobbyist game developer, released Mighty Jill Off, a free, old-school, and delightfully subversive little PC game. Jill Off distills its gameplay down to a very simple and enjoyable level; press left and right to walk, press Z to jump, press Z mid-jump to stop your upward-momentum early, and mash Z repeatedly to hover. Jill Off also distills its theme and plot down to a very simple and enjoyable level; the titular chubby little dyke gimp (which I say in the nicest way possible) is climbing to the top of a tower simply because she's a submissive, and her greatest joy in life is when her dominatrix queen MAKES her climb to the top of the tower.


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Cave Story

On to Grasstown

Type:
Free Download
Developer:
Pixel Studio

There are plenty of amazing platform shooters out there. Metroid. Gunstar. Contra. None of these games can quite compare to Cave Story, though.

Released in late 2004, Cave Story harkens back to a simpler time. The graphics are 8-bit, and yet they manage to be beautiful. The music consists entirely of chiptunes, and yet it's some of the best composed video game music I've ever listened to. And the gameplay? Fantastic.


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Another World

What Country, Friend, Is This?

Type:
Demo Download
System Requirements:
Windows XP
Developer:
Eric Chahi

If ever a game deserved a second chance, it's Eric Chahi’s Another World. Something of an homage to Jordan Mechner’s original Prince of Persia, at least in terms of similar gameplay and rotoscoped graphics, Another World offers both that game's precise platforming as well as an inviting science fiction landscape. Since its release in 1991 it has survived largely on its reputation as an old favorite of countless designers--but few gamers have heard of this classic Amiga title, and fewer still have played it, largely because of its limited distribution.


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Risk II

The Best Implementation of the Classic Game

Type:
Shareware
System Requirements:
Win 95+/166MHz CPU/32MB RAM/2MB VRAM/DirectX 7+
Developer:
Microprose

An oldie-but-goodie, Risk II was implemented by Microprose, before they were taken over by Hasbro, passed onto Atari, and gutted... Still the best digital implementation of the classic boardgame. If you like this kind of game, do also check out Lux Delux.


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