
"The Uruguayans have let their relationships go stale, thus the sky is silent." Or so the instructions for Night Raveler and the Heartbroken Uruguayans says.
A submission to TIG's procedurally generated content contest, Night Raveler is not a deep game, but packs an emotional punch. The screen shows residential high-rises, with people moving back and forth behind lit windows, gossamer strands across space indicating where 'relationships' exist between them. You play "the night raveler," essentially a mouse pointer in the shape of a little fellow with scissors. And what you do is sever the bonds between people.













