I'll say right off the bat that this game is awesome, and if you don't download and love it I'll think less of you as a person. But I digress. Ahem, every nerd's gotta grow up someday. In time superhero comics transmute to Alan Moore graphic novels, and after a while DBZ VHSs metamorph into Evangelion DVDs. Today I'm going to ask you to take the next leap, the next step in your nerd evolution: play a Rogue-like. It sounds daunting, I know, I've been there. I tried playing Nethack when I was a lad of 15 and I just got baffled. There weren't any graphics to speak of, I died roughly every minute, and there were ten different ways to drop your items. Shit got confusing. I felt there was something amazing lurking underneath though, so ever since Derek Yu popped my procedurally-generated cherry with his little cave game I've been wanting a Rogue-like fix. DoomRL admirably fills this role, and is a perfect introduction to the genre. Instead of twiddling your thumbs and waiting to pay your Activision-Blizzard overlords for a re-skinned Diablo II, play this thing.