Bowling

Rocket Bowl

Bowling Meets Minigolf--With Physics

Type:
Shareware
System Requirements:
Win 98+/600MHz CPU/128MB RAM/8 MB VRAM/ DirectX 7+
Developer:
Large Animal

2005 IGF Finalist

Okay, so by now everyone is familiar with the interface used in virtually every bowling or golf game, right? Select direction and power, then trigger, and see where your shot goes.

RocketBowl uses the same interface, but this is a far different experience from your usual game. It's played not in a traditional bowling alley, but on a 3D modelled landscape with hills, valleys, obstacles and so on--more like minigolf, in other words, except that you're not trying to get the ball into a hole, but to knock down pins. And the physics engine nicely governs how slopes change the direction of your ball as it rolls.


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