
Foldit is a game where you try to maximize the stability of a protein by pulling it, twisting the orientation of its amino acid sidechains, and wiggling it. Most of that work can be automated, leaving the actual gameplay to work through trial and error. The idea is that, eventually, games like this could harness the power of humanity to solve problems that can't be solved by brute force computation alone. It's a good idea, but I'm not sure about the execution.















