Fatherhood is a Rogue-like, at least to the degree of being a turn-based ASCII game, with a command-set that will be familiar to players of this type of game. However, it's certainly not a dungeon-crawler -- indeed, there's no combat whatsoever.
The basic set-up is this: on a randomly generated map (some pre-generated maps are also included), some number of rivers are about to flood their banks, and some number of forest fires are burning. You're a Dad, and your three kids are running about the game as well -- they start near you, but have a tendency to wander off. You can halt fires and floods by picking up boulders and moving them to choke points -- and you win by making sure that neither you nor any of your kids drowns or is burned to death.
You can also tell your kids to do things, and yell at them to come toward you, but kids will be kids, and they don't always pay attention.
It's not a deep game, but it's certainly a novel approach to Rogue-like design; it's also fairly easy to win on most maps, unless you crank up the number of floods and fires to a high number during map generation (though you can be screwed by initial placement -- the map is algorithmically generated).
The download includes both Linux and Windows versions -- no Mac version as of yet, but the download includes the source, so doubtless somebody will do a Mac build at some point.