Exploit

Little Brother´s Got Your Back

Type:
Flash
Developer:
Gregory Weir

Gregory Weir swerves from the psychology of being trapped in a room or the body of a tentacled monster to give us a casualized take on the hacking type of game we could probably use more of. In fact, now that it´s been thematized to a more blantant puzzle, I think we can go ahead and level these things up to "sub-genre" status, in the same way that a Squire in FF Tactics levels up to become a Thief. The game itself doesn´t have a whole lot to do with actual hacking; it´s an abstract logic tracing game with time sensitivity on a turn-based cycle. That´s my one sentence analysis. You just click on these little packet launchers and try to clear a packet to the pyramid (why is the cliched hacking goal always a pyramid? Is there some Amon Ra/Illuminati current to the cyberpunk genre?). In order to clear it you have to shoot switches and things, which means you have to figure out the right order of packets to fire with the right timing.

The puzzle game seems daunting in the more complex levels, but it´s always and everywhere an untie-the-knot kind of deal, you just have to find the loose thread and trace it back. This might actually be a good metaphor for hacking, my experience with programming is that problems seem really hard until you see the solution, and then it´s like following the yellow-brick road. Any system is finite and can be hacked provided the loose thread can be identified, and of course when you´re working against government contractors (whether third world or uh, about to be third world) then those loose threads are pretty easy. Did you hear the joke about the Feds throwing billions at a program to unify their databases?

The narrative part reminds me of Little Brother with the IRC-esque banter from your friend, the good natured geekery of it, the honest and perhaps naive (barring mad skillz) desire to fight injustice and make a better world through intelligence, through intelligence. The political commentary amounts to the US not being much better than the third world dictatorships it often funds and occasionally topples, and it does get a bit heavy-handed, but the structure of the plot is pretty well done and keeps you interested. The choice of setting it in the very near future, one calender year ahead, and featuring a Caribbean detention camp "opened after Guantanamo was shut down" strikes me as a nice dose of anti-hopenosis. However, like Doctorow´s book, this game might give people the wrong idea about the efficacy of TOR and SSL etc., which can be easily traced or torn to shreds by NSA supercomputers. "Don´t worry, we´re talking 256-bit elliptic encryption" - dude please, if the DHS were looking for you those packets would be flagged and stripped naked before your burrito finishes microwaving. Still, a nice jaunt into a 21st century brand of cyberpunk that borders on contemporary fiction and can only be experienced in a browser-based game.


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Mmm...pathy

The gameplay's pretty fun. It reminds me of Pathstorm, which doesn't have a hacker setting to it...in fact it doesn't really have any setting, but it's still pretty fun.

(why is the cliched hacking goal always a pyramid? Is there some Illuminati current to the cyberpunk genre?)

Well, YEAH!


Encryption size

Well now, the thing about encryption is that it's a force multiplier. As long as big brother's computers are only within a few magnitudes faster then little brothers', then little brother will be able to use a comfortable encryption size that will thwart them. And by thwart, I mean withstand cracking for 50 years of processor-time. (And as long as the encryption is mathematically sound)

And "comfortably" is a key word. Today you can use a 2048-bit whole-disk encryption, but good luck with any real-time game. Sending out an email that will be secure from everyone for this century is still quite reasonable.

Presumably, Moore's Law will remain in place and everything encrypted of today will be laid low, eventually. But when that day comes, little brother will be using bigger keys. Even though big brother has a cluster that can crunch 100x faster, he'd need something 10,000x faster to crack it with brute force.

As far a tracing goes, yeah, they can probably find your location in a few minutes. Fucking wiretaps.


^

Exponential dynamics are usually fun, and when it's about computation that's even cooler. However there's always the x-factor that they really have quantum computers and they're keeping it classified. Think about it.


You can't hide secrets from