Platformers are cute, right? Nothing more than super-saturated, saccharine romps through whimsical worlds populated by bug-eyed and harmless enemies... right? Eversion defies the rule by providing a typically cheery world and slowly letting it decay.
Through the titular ability to create "eversions," you cause temporal shifts, which are mostly sinister. Some are harmless and mere puzzle tools: one eversion turns clouds solid, while another wilts a tree so you can pass safely. Soon though, you come across one that turns enemies seemingly ripped from a Master System into hellish monsters that gush fountains of blood when killed. Demonic hands jut from watery depths and out of thin air, and the very fabric of the temporal plane occasionally breaks down and engulfs the world. When you die in these strange areas, the opening text changes from "Ready!" to disheartening phrases such as "Mother," "Give Up," and "Game Over." One time after I got devoured by that Lovecraftian unknown, "Ready!" popped up but quickly (almost subliminally) morphed into "Ready to Die," flashing on the screen. I haven't seen it since, but every time I see "Ready!", at the back of my mind, I fear that those three words will pop up again.
Once you complete the seven stages, you are shown another inversion on standard platformer protocol. Sure, you reach the princess... but like everything else in this God-forsaken piece of code, she isn't as she first appears. Perhaps you have to collect all of the gems thrown about the level to reach the true ending?
Eversion topples platformer convention and provides some neat puzzles through its temporal shifts. It's got quite the atmosphere given its 8-bit graphics, and might even make you freak out here and there. Check it out.