
This game hates you. It may seem innocent enough with it's patchwork graphics (courtesy of TIG's Assemblee crew) and Canabalt premise; be forewarned that this game despises you, your keyboard, and everything that you stand for. Well, not so much that last bit, but you get the idea. Did I mention that this game hates you?
You mash the left and right arrow keys to run throughout the game, a la Track & Field. I'm left-handed so I have to press buttons with both hands to get a proper start; after which I have to maintain the blistering tempo with my right. If the game had any decency the jump button would be allocated to a single key... but that isn't the case here. Instead it's always a random key that you have to frantically search for and chicken-peck at. Once you just begin to grasp this insanity it throws another wrench at you by forcing you to hold down the shift button. The game turns into finger-Twister as you contort and stretch your fingers to make your jumps in time. The Ctrl key can be a total bitch.
This is something that has to be experienced, especially for the masochists out there. Unless you're mouse-looking through an FPS or key-binding 30+ keys in an MMO/RTS, a keyboard isn't exactly optimal for playing a game. Chase Goose uses this awkwardness and flips it on its head, resulting in an awesome control scheme and a good time.



















meh
The game doesn't have any new ideas after about a minute. I expected it to start telling me to hold more keys or start including up and down in my arrow-key rotation. It could have at least included random math questions instead of asking 55-50 and 9-9+9 over and over.
Hint for non-nerds (SPOILER): When he asks for the first digit of e, he's talking about the mathematical constant, not the letter e. (The first time I saw that I just typed e.)
I physically hurt myself
I physically hurt myself playing this game once. And one of my friends wishes death upon Hiedous. Those together make it more successful at evoking emotional reaction than most "art" games.