Brawl is a frantic real-time, twitch, card-matching combat game. Like Yomi, each player gets their own unique deck, made of 35 cards. Each deck has a different ratio of Hit and Block cards in three colors (suits). Some characters decks are stronger on offense or defense, stronger in one color, or have more power cards that break-up or change current attacks or modify scoring.
The game is set up by shuffling decks and putting each deck's Base cards on the table. Each player then rapidly flips their deck and chooses to play that card or set aside for future play. The core game play is dominating the base cards with more Hit cards than your opponent. You can achieve this by focusing on offense, adding more Hit cards rapidly to the Base cards, or on defense by hindering opponents attacks with Block cards, preventing Hit cards, or Clear card, removing the Base card and all the Hit cards on it. There are other power cards that change the value of the Base cards, counter Blocks, double hits and more.
At the bottom of the deck, there are Freeze cards. When a Freeze cards is played on top of the base card, that Base card is locked and set aside for scoring. When all Base cards are locked, you count the Hit cards and the player with most gets a point. Cards like Null reduce a Base to zero, while Double card doubles the Base to two points. The player with the most points wins the game.
At first the game seems chaotic and obvious. Victory goes to the shrewd player that can think and move quickly, eying both his cards as well as his opponent's cards. A good player understand the compositions of the decks and plays her strength against her opponent's weaknesses.
The Brawl universal iOS app is by Ben Brode. The free app offers the original six decks. Chris, Hale, and Morgan decks are free while Bennett, Darwin, and Pearl are available as in app purchase. You can play with the hard-to-beat AI or play player-vs-player.