So after I posted the text to my talk on randomness at least year's Austin GDC, I got email from Will Hindmarch asking if he could publish it in a book he was working on, for fi'ty bux. I figured, what the hell, why not. Not that the money was meaningful; this is the life of a writer in the 21st century, we get paid the same word rate John Campbell offered in 1948, despite 20-fold inflation since then. And I figured, also, this was some dumbass vanity hobby publication, totally meaningless, but I'll cash the check.
But I got the finished book in the mail yesterday, and swelp me for a caitiff, but it's actually pretty copacetic.
The Bones is a 215 trade paperback from Gameplaywright Press, and is an anthology of articles and essays on the subject of dice and randomness, their game utility, the superstitions players create about them, their emotional impact in play and, in many cases, "what dice mean to me." Writers include Ken Hite, Matt Forbeck, Pat Harrigan, John Kovalic, James Lowder, Jared Sorensen, and Wil Wheaton. Some of these pieces are almost scholarly, with a scattering of winceable errors (Henry VII, not VIII, wagered for the Jesus Bells, Ken). On the whole, it's fun, readable, and would be a good addition to almost any gamer's library. And I say this without any ulterior motive, since I was paid flat fee, and earn no royalties from your purchase.